You can cause collision by compiling too much script, which produces too much Bytecode. In LSO each script runs inside 16 KiB of memory divided out among Bytecode, Stack, and Heap. The Stack has collided with the Bytecode or the Heap. Script run-time error: Stack-Heap Collision See Error/Math for functions that can generate this. Script run-time error: Lists may not contain listsįloat divided by zero, integer divided by zero, etc. For example, don't return a list of one entry that is the result of a routine that returns no result.